#include "CameraDescription.h"

CameraDescription::CameraDescription(Ogre::String mCameraDescription, Ogre::Vector3 mCameraPosition, Ogre::Quaternion mCameraOrientation)
{
	this->mCameraDescription = mCameraDescription;
	this->mCameraPosition = mCameraPosition;
	this->mCameraOrientation = mCameraOrientation;
}

//-----------------------------------------------------------------------------------------------------------------

CameraDescription::~CameraDescription(void)
{
}

//-----------------------------------------------------------------------------------------------------------------

Ogre::String CameraDescription::getDescription(void)
{
	return mCameraDescription;
}

//-----------------------------------------------------------------------------------------------------------------

Ogre::Vector3 CameraDescription::getPosition(void)
{
	return mCameraPosition;
}

//-----------------------------------------------------------------------------------------------------------------

Ogre::Quaternion CameraDescription::getOrientation(void)
{
	return mCameraOrientation;
}

//-----------------------------------------------------------------------------------------------------------------